

This project was created in Autodesk Maya as a practice in architectural modeling and environmental design. Each student was asked to recreate a McDonald’s restaurant as accurately as possible, focusing on 1:1 scale proportion and realistic detail.
In this project, I modeled both the exterior and interior elements, including furniture, umbrellas, food trays, and small decorations to simulate the atmosphere of a real McDonald’s. The goal was to practice spatial construction, material organization, and composition while maintaining a clean, low-poly aesthetic.





Through this process, I strengthened my understanding of scene hierarchy, scale accuracy, and lighting preparation for future rendering.

